| | 1 | | using MUNity.Base; |
| | 2 | | using System; |
| | 3 | | using System.Collections.Generic; |
| | 4 | | using System.Text; |
| | 5 | |
|
| | 6 | | namespace MUNity.Schema.Simulation |
| | 7 | | { |
| | 8 | | /// <summary> |
| | 9 | | /// The schema the API will give you when asking for a lis of simulations. |
| | 10 | | /// </summary> |
| | 11 | | public class SimulationListItemDto |
| | 12 | | { |
| | 13 | | /// <summary> |
| | 14 | | /// The id of the simulation. |
| | 15 | | /// </summary> |
| 0 | 16 | | public int SimulationId { get; set; } |
| | 17 | |
|
| | 18 | | /// <summary> |
| | 19 | | /// The name of the simulation. |
| | 20 | | /// </summary> |
| 0 | 21 | | public string Name { get; set; } |
| | 22 | |
|
| | 23 | | /// <summary> |
| | 24 | | /// Is the simulation using a password. |
| | 25 | | /// </summary> |
| 0 | 26 | | public bool UsingPassword { get; set; } |
| | 27 | |
|
| | 28 | | /// <summary> |
| | 29 | | /// The current phase of the simulation. |
| | 30 | | /// </summary> |
| 0 | 31 | | public GamePhases Phase { get; set; } |
| | 32 | | } |
| | 33 | | } |