| | | 1 | | using MUNity.Base; |
| | | 2 | | using System; |
| | | 3 | | using System.Collections.Generic; |
| | | 4 | | using System.Text; |
| | | 5 | | |
| | | 6 | | namespace MUNity.Schema.Simulation |
| | | 7 | | { |
| | | 8 | | public class SimulationSlotDto |
| | | 9 | | { |
| | 0 | 10 | | public int SimulationUserId { get; set; } |
| | | 11 | | |
| | 0 | 12 | | public string DisplayName { get; set; } |
| | | 13 | | |
| | 0 | 14 | | public int RoleId { get; set; } |
| | | 15 | | |
| | 0 | 16 | | public string RoleName { get; set; } |
| | | 17 | | |
| | 0 | 18 | | public string RoleIso { get; set; } |
| | | 19 | | |
| | 0 | 20 | | public RoleTypes RoleType { get; set; } |
| | | 21 | | |
| | 0 | 22 | | public bool IsOnline { get; set; } |
| | | 23 | | |
| | 0 | 24 | | public bool CanCreateRole { get; set; } |
| | | 25 | | |
| | 0 | 26 | | public bool CanSelectRole { get; set; } |
| | | 27 | | |
| | 0 | 28 | | public bool CanEditResolution { get; set; } |
| | | 29 | | |
| | 0 | 30 | | public bool CanEditListOfSpeakers { get; set; } |
| | | 31 | | } |
| | | 32 | | } |