| | 1 | | using System; |
| | 2 | | using System.Collections.Generic; |
| | 3 | | using System.Text; |
| | 4 | |
|
| | 5 | | namespace MUNity.Schema.Simulation |
| | 6 | | { |
| | 7 | | /// <summary> |
| | 8 | | /// A response you get when Joining a Simulation. |
| | 9 | | /// </summary> |
| | 10 | | public class SimulationTokenResponse |
| | 11 | | { |
| | 12 | | /// <summary> |
| | 13 | | /// The Id of the simulation. |
| | 14 | | /// </summary> |
| 0 | 15 | | public int SimulationId { get; set; } |
| | 16 | |
|
| | 17 | | /// <summary> |
| | 18 | | /// The name of the simulation. |
| | 19 | | /// </summary> |
| 0 | 20 | | public string Name { get; set; } |
| | 21 | |
|
| | 22 | | /// <summary> |
| | 23 | | /// The token of the simulation. You will be identified with this token. |
| | 24 | | /// </summary> |
| 0 | 25 | | public string Token { get; set; } |
| | 26 | |
|
| | 27 | | /// <summary> |
| | 28 | | /// The user pin. This is used when your token is lost and you want to claim that you are a specific SimulationU |
| | 29 | | /// later. |
| | 30 | | /// </summary> |
| 0 | 31 | | public string Pin { get; set; } |
| | 32 | | } |
| | 33 | | } |