| | | 1 | | using System; |
| | | 2 | | using System.Collections.Generic; |
| | | 3 | | using System.Text; |
| | | 4 | | |
| | | 5 | | namespace MUNity.Schema.Simulation |
| | | 6 | | { |
| | | 7 | | /// <summary> |
| | | 8 | | /// A response you get when Joining a Simulation. |
| | | 9 | | /// </summary> |
| | | 10 | | public class SimulationTokenResponse |
| | | 11 | | { |
| | | 12 | | /// <summary> |
| | | 13 | | /// The Id of the simulation. |
| | | 14 | | /// </summary> |
| | 0 | 15 | | public int SimulationId { get; set; } |
| | | 16 | | |
| | | 17 | | /// <summary> |
| | | 18 | | /// The name of the simulation. |
| | | 19 | | /// </summary> |
| | 0 | 20 | | public string Name { get; set; } |
| | | 21 | | |
| | | 22 | | /// <summary> |
| | | 23 | | /// The token of the simulation. You will be identified with this token. |
| | | 24 | | /// </summary> |
| | 0 | 25 | | public string Token { get; set; } |
| | | 26 | | |
| | | 27 | | /// <summary> |
| | | 28 | | /// The user pin. This is used when your token is lost and you want to claim that you are a specific SimulationU |
| | | 29 | | /// later. |
| | | 30 | | /// </summary> |
| | 0 | 31 | | public string Pin { get; set; } |
| | | 32 | | } |
| | | 33 | | } |